Four sticks. Eight rounds. One life each. Most points takes the stake.
or join a room
How it works
One player creates a room and shares the 4-letter code. 2–4 fighters. Mouse required — this one doesn't do touch.
The host writes the stake — whatever the winner actually gets. Everyone agrees before the fight.
Eight rounds (rarely a bonus 9th), one life each, 75-second cap. Weapons drop mid-round; limbs come off. Most points takes the match.
Scoring: +2 a kill · +3 last stick standing · +1 per meteor shot apart · −1 for a suicide.
A dead heat after the last round goes to OVERTIME — tied leaders only, winner takes the stake.
~1 in 3 rounds rolls a mutator — a one-round house rule, announced at the bell.
Every round deals each fighter a secret SIDE BET — a personal contract worth bonus points, revealed (and paid) at the scoreboard. Nobody knows what anyone else is playing for.
Controls
AD run · W jump (twice — the second one's in the air) · S fast-fall / drop through platforms
Mouse aims · click (or hold) fires · walk over drops to grab them
Right-click fires the grappling hook — hold to swing, S pays out rope, release (or jump) to fly. Letting go refunds an air jump. No arms, no rope.
Dismemberment, briefly
Blades and blasts take limbs. Lost legs make you slower and jump worse. Lost arms slow your trigger.
Every weapon kills its own way: bats launch you, machetes decapitate, shotguns and rockets gib, the katana bisects.
Death is death — one life a round. Spectate and enjoy the blood.
ROOM CODE
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THE STAKE — what the winner actually gets
AD runW jump ×2S dropmouse aimclick fireR-click grapple